gatelineAPI reference

References

Audience → Audience
bestEffortEscalations → bestEffortEscalations
BUDGET_REASON → BUDGET_REASON
BudgetLedgerEntry → BudgetLedgerEntry
BUILTIN_AUDIT_SECTIONS → BUILTIN_AUDIT_SECTIONS
BUILTIN_SECTIONS → BUILTIN_SECTIONS
BUILTIN_WORK_ITEM_KEYS → BUILTIN_WORK_ITEM_KEYS
Burden → Burden
BURDENS → BURDENS
CLOSED_PHASE → CLOSED_PHASE
Closure → Closure
CLOSURE_MEANINGS → CLOSURE_MEANINGS
ClosureRecord → ClosureRecord
CLOSURES → CLOSURES
contractFor → contractFor
ContractTemplates → ContractTemplates
DecisionAction → DecisionAction
DecisionError → DecisionError
DecisionInput → DecisionInput
decisionPhase → decisionPhase
DECLINED_REASON → DECLINED_REASON
deriveResumePhase → deriveResumePhase
Disposition → Disposition
DISPOSITIONS → DISPOSITIONS
Escalation → Escalation
ESCALATION_REASON → ESCALATION_REASON
extractAudience → extractAudience
extractSections → extractSections
FenceTracker → FenceTracker
G2_COMPLETE_STATUSES → G2_COMPLETE_STATUSES
g2PacketReady → g2PacketReady
GATE_IDS → GATE_IDS
GATE_PHASES → GATE_PHASES
GateEntry → GateEntry
GateId → GateId
gateProducer → gateProducer
gateUndecided → gateUndecided
h2Headings → h2Headings
Identity → Identity
isOpenDispatch → isOpenDispatch
isReviewFile → isReviewFile
LANDED_REASON → LANDED_REASON
missingSections → missingSections
parseLedger → parseLedger
parseRunState → parseRunState
PAUSED_REASONS → PAUSED_REASONS
PausedReason → PausedReason
pendingGate → pendingGate
pendingGateAt → pendingGateAt
Phase → Phase
PHASE_AFTER_GATE → PHASE_AFTER_GATE
phaseAfterGate → phaseAfterGate
PHASES → PHASES
planDecision → planDecision
PlannedDecision → PlannedDecision
planRunScaffold → planRunScaffold
Profile → Profile
PROFILE_GATES → PROFILE_GATES
PROFILE_PHASES → PROFILE_PHASES
PROFILES → PROFILES
readIntake → readIntake
ROLE_TIMEOUT_MS → ROLE_TIMEOUT_MS
ROUND_CAP → ROUND_CAP
RunScaffold → RunScaffold
RunScaffoldInput → RunScaffoldInput
RunState → RunState
runStateSchema → runStateSchema
ScaffoldError → ScaffoldError
Section → Section
SLUG_PATTERN → SLUG_PATTERN
splitSections → splitSections
STAGED_REASON → STAGED_REASON
StateDocMutation → StateDocMutation
StateParseResult → StateParseResult
TASK_STATUSES → TASK_STATUSES
TaskEntry → TaskEntry
TERMINAL_PHASES → TERMINAL_PHASES
validateArtifact → validateArtifact
Validation → Validation
verdictLines → verdictLines
VERIFICATION_VERDICTS → VERIFICATION_VERDICTS
verificationVerdict → verificationVerdict
VerificationVerdict → VerificationVerdict
WORK_ITEM_STUB_SCOPE → WORK_ITEM_STUB_SCOPE
workItemIncomplete → workItemIncomplete
workItemPath → workItemPath